The real shame of it is there is a fine, fine flight simulator at the core of Aggressor. GSI has modeled the F-16′s flight properties with commendable detail. The funky handling of the rudders at certain speeds, tough landings, speed bleeding, and other things related to flight are all smack on. It’s a flight model worthy of the best F-16 sims, poised to offer the hard-core crowd everything it could demand… until you get to the systems modeling. These are more on par with a Novalogic game. The complex instrument modeling of Falcon 4.0 and other true hard-core sims is only hinted at in Aggressor.
Graphically, while F-16 is quite good, if at times mind-blowing, it’s true that there are better-looking, better-performing sims out there. The terrain is a bit patchy, but object modeling is good. Cockpits look very good and have effective dynamic animations for throttle and stick. HUD overlays and quick-view keys provide excellent perspectives on the instruments. In another stunning lapse, however, GSI has failed to include a padlock view. This makes situational awareness well nigh impossible and deals another serious blow to the sim.
System Requirements:
- System= Pentium III CPU 733 MHz
- RAM= 128 MB
- Size= 67 MB
- Video Memory= 32 MB
- OS= Windows 98, 2000, XP, Vista, 7 and Also Windows 8
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